iChess.io v2.27

This is a day, I was looking forward entire year. I remember the moment when we discuss with Professor Jacek Izydorczyk the subject of math oriented AI that can be very enjoyable and valuable, the Game of Kings. But first, we considered to reaserch AI in the medical aspects of usage, the financial, and then I told that the best in class AI is for gaming but the only game I am 계속 읽기iChess.io v2.27

The iChess.io v1.27 is Ready to Play Publicly with Reinforcement Learning ;-)

안녕, it has been some time since the last entry on this blog… ;-). I almost forget how nice it is to write a blog post in the middle of the night with AirPods music :피. Truth be told, I almost dropped this iChess.io project once on the aiChess.io I could not make sufficient working self-learning of the chess. I do not want to use any books on chess, only, like they 계속 읽기The iChess.io v1.27 is Ready to Play Publicly with Reinforcement Learning 😉

iChess.io Project Ready to Play

안녕, today I want to share the project iChess.io I have been working on for some time. And invite you to play 😉 With AI with Graphics Card acceleration in short GPU acceleration to make each move at least 5 seconds by the game engine. It is a self-study solution that will be stronger after each game, but each game a bit :D. You may see the below video that shows almost 계속 읽기iChess.io Project Ready to Play

FreeBSD의 OpenCL에 있는 Darknet 13.1

안녕, 최근에 나는 GitHub 사용자 rajhlinux를 위해 약간의 도움을 주었습니다.. 이 운영 체제에 대해 잘 알고 있는지 잘 모르겠습니다.. 나는 단지 조금. 하지만 C와 C++의 장점은 다양한 OS에서 작동하고 빠르게 작동한다는 것입니다.! 아래 귀여운 데몬 이미지는 Wikipedia에서 가져온 것입니다., 자세한 내용을 보려면 클릭하세요.. 이 사용자, FreeBSD의 팬, 버전을 사용하고 있었습니다 13.1 그리고 계속 읽기FreeBSD의 OpenCL에 있는 Darknet 13.1