Free Correctly MCTS in C in the iChess.io

Hi, today I would like to show you issue I faced for a long timeI wanted to use Monte Carlo Tree Search with classic select, expand, back propagate and so onthe problem I faced was the memory leak, and I was looking for some time to good solution to reduce memory by one level and efficnet free memory. To make it correclty you have to calculate max depth and reecude Continue ReadingFree Correctly MCTS in C in the iChess.io

C and Track Memory

Hi, today I would like to share a bit one solution that makes me happy on macOS and C programming. Tracking allocated memory to look for memory leaks. It is very careful and quite detailed finds missing memory. It also can be very ellegant disabled by commented out definition of enable it. Maybe not like Valgrind on Linux but for me on macOS is super cool. Enjoy! Thanks!

Killing me Softly with all Songs

Hi there ;-). Today, I would like to go over it. I have almost finished 2024, which has been difficult for me for a year, even if it does not end up. So, first things first, I would like to say hi to someone dear to my heart with the below picture. But I promise to protect her privacy. So I only want to say Thank you! ;-). Returning to the conclusion, Continue ReadingKilling me Softly with all Songs

iChess.io Architecture

Hi, my Dear Readers! ;-). Let me start Today’s story with the fact that the iChess.io starts to play Chess and Chess 960 as well ;-). Without that start statement, any design advantages do not make sense. Please remember that any good architectural design is about how things work, not how things are built. I heard that once, and it made an impression on me. It turns out a clear understanding that Continue ReadingiChess.io Architecture